Even The Outer Worlds (2018), also a space-based RPG by Obsidian Entertainment, and Ubisoft’s Far Cry 5 (2018) contain very similar functionalities, and are good comparable examples of open-world RPGs of the last couple of years.Īlthough these games are now a few years dated, their recommended Windows system requirements range between an Intel Core i7 7700K/AMD Ryto an Intel Core i5 3470/AMD X8 FX-8350 processors. Such as: open world map navigation, vehicle as well as character controls, FPS controls, integrated visual cut-scenes, etc. Think of Rockstar’s GTA V (2013) and Red Dead Redemption II (2018) which are still very widely played games that include similar dynamics to what Starfield will employ. Demanding complex functionality and advanced visual graphics as part of standard gameplay. Taking a look at the biggest, most graphical intense games of the last couple of years, many are open world fantasy simulators. Considering also it will likely contain a much larger playable map, set in space they have their work cut out for them to create the full an immersive environment players will be expecting. (Image Credit: Bethesda) What we can expect from the new Creation Engine 2īethesda Game Studios have reportedly hired more writers and developers for the production of Starfield and its Creation Engine 2, than they have for any of their games previously. The graphical potential for Starfield could be much greater than we’ve seen from The Elder Scrolls and Fallout series so far. But even that was released 7 years ago… at least by the time Starfield is due. We can expect at least some natural increase in necessary spec from their last release in the Fallout series. There is always a progressive shift with each Bethesda release, as they work hard to push the limits of their games and meet fan expectations. (Image Credit: Oblivion Is Still Excellent 15 Years Later, GameSpot YouTube) The game’s recommended requirements asked for moderate graphics capabilities for the time, as well as a reasonable amount of memory and storage to manage its advanced gameplay in its open world. The Elder Scroll’s: Skyrim (2011 initial release) was the first game to use this bespoke engine by Bethesda Game Studios. Let’s look at previous games using the original Creation Engine. How does this compare to Bethesda’s previous system requirements? In fact, with over-clocking and the many mods which are sure to be available for the game, the PC version will certainly have a much more enhanced performance of Starfield for those who have a high enough spec’d gaming computer.įor those looking for an idea of what Starfield will look like graphically, watch the latest Starfield direct video. This is good new for PC gamers however, as such a limit will not be placed on the Windows version of the game. Game director Todd Howard has explained this was a concious decision to help Starfield run more efficiently on the Xbox, yet promised this wouldn’t effect the overall look and finish of the game. Bethesda have announced the decision they made to cap Starfield’s gameplay on the console to just 30 fps. What does the Starfield system requirements mean for PC gamers?Īlthough its clear Bethesda’s latest release is very much a game which is geared towards Xbox console owners, especially considering Microsoft’s sizeable investment in purchasing the game studio, PC gamers looking forward to Starfield should have not have worry that they’ll be missing out. The scale we can only infer about Starfield’s ambitions suggests a why there has been such a considerable step up in system requirements than what was necessary previously. Also, Bethesda’s attempt to increase the scope of Starfield’s world and game complexity has required the need for them to hire additional game producers. We will likely see perceivable improvements in quality of Starfield compared to Bethesda’s previous Elder Scrolls and Fallout games. The introduction of the new Creation Engine 2 will, in our opinion, include a graphical boost in game textures, visuals and ‘world’ environments. Both within graphical enhancements and gameplay. Bethesda has always attempted to make great strides in progress with each of their game releases.
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